// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010  Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "stdpch.h"
//
#include "../client_cfg.h"
//
#include "verbose_clock.h"

#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif

using namespace NLMISC;

namespace R2
{

// *********************************************************************************************************
CVerboseClock::CVerboseClock(const std::string &msg)
{
	_Msg = msg;
	_StartTime = CTime::getLocalTime();

}

// *********************************************************************************************************
CVerboseClock::~CVerboseClock()
{
	TTime endTime = CTime::getLocalTime();
	if (ClientCfg.R2EDVerboseParseTime)
	{
		nlinfo("%.2f seconds for : %s", (endTime - _StartTime) / 1000.f, _Msg.c_str());
	}
}

// *********************************************************************************************************
CPreciseClock::CPreciseClock(const std::string &msg)
{
	_Msg = msg;
	_StartTime = CTime::getPerformanceTime();

}

// *********************************************************************************************************
CPreciseClock::~CPreciseClock()
{
	TTicks endTime = CTime::getPerformanceTime();
	nlinfo("%.2f ms for : %s", CTime::ticksToSecond(endTime - _StartTime) * 1000.f, _Msg.c_str());
}



} // R2